![]() ![]() Because game development always devours money. So yeah, it’s finally here and Gearbox have apparently secured funding to finish it already, but want to use crowdfunding as means to bring in fans of the series to provide feedback, but also provide a handy cash boost. But im not seeing how this is a crowdfunded game when the goal is $1.Iä! Iä! Pledge you must, for the hyperspace gates have opened and the inheritors of Sajuuk must go forth and claim their prize. Seems you have decided what you feel crowdfunding is,fair enough. I certainly wont be putting my money down but if people want to who am i to tell them its a bad idea even if i think its too early to put miney down. Whats the difference in having a €1000 collectors edition that sells on amazon for pre order or selling it via fig? Not sure how its free money,people who pay will be due a copy of the game. Never said it was a smart move,just that people still do it. He comes across as a serious piece of ****. I'd rather have an environment where relatively small but really passionate communities can be catered to with relatively niche content, rather than that not being the case. The issues arise with this if you see something like Star Citizen, where it almost looks like a cult at this stage, or a game where the individual just pockets all the money invested in it. Ultimately, I don't give a **** as long as the game gets made and is good. The patronage, freemium or subscription models make more sense for work that is valued not in what it produces (because software is worthless and can be duplicated infinitely and transmitted virtually for free) but in the labour as its happening. I think there will come a tipping point where buying digital stuff in discrete transactions virtually disappears. With Randy Pitchford involved, I just automatically assume the money will find its way into his pocket. Given every second news story is about some shady ass way a AAA company is gouging users, or using gambling methodologies to nickel & dime folks, I'm not convinced this isn't another flavour of this behaviour. It's mostly an issue of principle: crowdfunding is a communal concept for small studios to chase funds and support equally the notion of ordinary people 'investing' in a game brings with it a sense of transparency and community (not always of course, but often they do) not necessarily common with the industry.ĪAA companies using it to basically get free money they don't need feels deeply cynical (just checking the FIG, and 19 backers have gone in at the $1000 level). The campaign's up to $440,000 now as I read it. Lots of people still smoke, doesn't make it a smart move ![]() I dont usually pre order these days but there is a load of people who still do. Not really seeing how its different from people pre ordering the game? As for Fig, Pitchford himself has been on the Advisory Board of the company since last year so the presence of such a high profile title will most certainly aid in increasing the profile of the site. Why are these relevant? Well, in the former case, as I mentioned in the Gaming News thread, this has already worked out quite well for investors in Phoenix Point based on current levels of ROI. ![]() Generally speaking, folk need to remember that this isn't just about crowd funding for the game, it's on Fig so it serves two additional purposes - it provides investment opportunities for backers at the $500 level and, arguably of greater importance, it will generate interest in not just the game but for Fig as a platform. They are financing it themselves, the current amount of $252,880 is probably enough to pay the salaries for what, three senior employees for a year of dev time? Gearbox should be very flush from cash from the Epic Games payment for Borderlands 3, with loads more to come from the actual release, yet they aren't financing it themselves? The crowdfunding of this is very peculiar. ![]()
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